>>2647its impossible to do that when most if not all places online follow a mindset that mostly involves following a crowd, leading to perpetual normalcy. i would create it myself, and i have tried, but its not a realistic endeavor at all, the most you can possibly do is make a server (will not work) or a social media account (more successful and maintainable) and just continue to do the exact same thing you have been doing (looking for other people and places to integrate yourself into, because for a *community* to be formed you *need other people*, so "leading it yourself" is already an impossible and unrealistic feat unless you have 20 million followers on twitter or something in which even then itd be easy for your community to be overflown by people you just dont rock with)
ursurping an existing one is just entirely out of the question because every community i do slither into is one in which im pretty sure half the userbase would have my head on a stake if they knew enough about me, if there were any ursurp-worthy servers i wouldve already called it my home. (and no im not going to make myself more appealing to normalfigs to do so because then the entire thing will be foundated on lies and wont allow me to express myself meaningfully)
i always frankly found it really silly whenever people go "heh, silly sushi roll, youre just not trying hard enough, put in the work", as if the possibility of me actually doing everything im supposed to is somehow impossible, meanwhile refusing to elaborate on how i could do anything better, like, who wouldve guessed a singular person can only do things a singular person can do and just look for other people. sometimes you can do literally everything right and still have things go wrong, life doesnt have a "justice" system in place, yknow.
>>2646>have you tried board games?yeah, everyone has. theyre better off with people youre already friends with, falls under
> is too involved of an experience to really get to know anyone at a reasonable pace with.especially with the usual lack of story or character design to fawn over or discuss with other players, its really just a game. people play it *for* the game, it'd be making it akward if you tried starting small talk in the middle of it especially when you know nothing about your playmate who is most likely an incredibly different person from you.
>Is your prompt actually "what MMOs are comfy and nice?"doesnt have to only be MMOs, mmos are just the first thing that come to mind, albeit specifically the ones that sort of break the established norm of MMOs like vrchat before quest or manyland when it was still alive, but any multiplayer game at all that allows for lots of opportunities to socialize work, its just that that sort of genre happens to be the best at it, despite constantly being scrubbed away for whatever reason.