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 No.1585[Reply][Last 50 Posts]

Since there was no thread for this topic I decided to do it myself. I'll start.

I've finished The World Ends With You, and I left it fairly cold.
It's partially my fault for playing an undub on a game that has no subtitles for its cutscenes, but even after seeing the ending on youtube, so much feels as if all that happened in the game was pointless. Which sucks because I really liked the game up until the ending.
What is happening with me that I'm not appreciating games as much as I should? Same thing happened to me with Omori, I went in thinking it would be a surreal game with some Mother inspirations but the game was far too tame for me personally. Even after hearing about the topics that the game tackles.

If sushi finished a game and also wants to talk about it he can post here freely.
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 No.2595

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Epistory - Typing Chronicles

This game was quite touching at times. This is an indie game where you control a woman that rides a large fox and you explore a world that represents the woman's internal world. There's a University-themed level for instance with challenging puzzles that exposes you to the woman's conflict with self-doubt during this era of her life.
The gameplay is predominantly executed through typing. You use the WASD keys (Steam allows a remapping to the ESDF keys, you'll see why in a moment) to navigate, but alternatively, you can also use RFJI for diagonal movement. Going clockwise, I moves you diagonally up-right, I moves you diagonally down-right, etc. I've never seen this movement system before so I thought I should mention it.
Interacting with the world is also done through typing.
You press either the Space bar or Enter key to enter into a special state from which you can interact with the world by firing energy balls at objects and enemies, however you must type the word associated with the object/enemy.
Have you played or heard of typing games? When I checked out the comment section on YouTube for trailers of the game, some people seemed unimpressed, calling the game's design dated. I never knew typing games used to be a thing supposedly, so perhaps I'm being unnecessarily detailed about an old, dead genre.
So yeah, if you see an object of interest or an enemy approaching, the procedure I would take is to hit the space bar and type out the word that's fixed above the object or enemy. Very simple concept. I did enjoy the typing challenges, but what I really enjoyed was the environment and story.
It was like a glimpse into another person's life, the highs and the lows, and it was all presented very cleanly. I noticed as well, the word choices could be selective, depending on the environment. A monster with the word "fat" above its head might appear.
The art direction was 3D origami. It's very pretty. The colour choice was typically quite bright and vivid. I really liked it. There was one level that really reminded me of the "Card Castles in the Sky" level from Alice: Madness Returns that I thought was particularly beautiful.
The game also has a Gallery. If you try to open all of the chests in each level (you select levels by entering into them from the Overworld), you collect all of the "fragments" and that reveals a picture that embodies what the level is about - what memory of the woman's lPost too long. Click here to view the full text.

 No.2596

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Freedom Planet

A heavily Sonic-inspired game with great graphics and gameplay. The story is okay, the dialogues are subpar, but I enjoyed it all the way through.

 No.2597

>>2596
Nice! I wanted to give this game a go, but I saw one reviewer say that he something along the lines of how he just can't shake the feeling that it's just a Sonic romhack and that really put me off from trying it. What if I like something that's not approved?! What does that say about me?! These sorts of thoughts have gone through my head for so long, they've become so subtle and ingrained, it's hard to notice.
I'm happy to see other people just living their lives and playing what they want to play! Nice! I might try this some day.

 No.2598

>>2597
The final boss was really good. I had to use all the moves I learned while playing the game and he still threw me across the room.

 No.2856

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I never finish anything: books, games, projects…
I was thus delighted to have finished a game for once!
It is actually a very small game, almost too small.
It's a sci-fi mining roguelite. You climb on an apparently endless wall on your mechanic spider, go into mines, collect ores, and kill the enemies that approach the robospider in waves. At first, you keep losing and getting your robospider destroyed, but the "money" you get on your run can buy you upgrades. After you start getting upgrades, things start getting a lot easier… way too easy in fact.
This is the greatest fault in the game: it becomes too easy. At some point, there is no difficulty. It's just finding the mines, going in, blasting rocks and coming back with minerals, upgrading the parts of the ship, getting weapons, killing enemies, and moving up and down the wall. It becomes a bit of a chill game where everything just runs smoothly. Until the third boss obliterates your ship instantly without any chance of escape.
The objective is to get 5 "crypto keys" that are hidden on the mines, in order to activate a "core" at the top of the wall which kills the boss that, as I mentioned, keeps coming to kill you. The game ends there.
As I said, the game becomes pretty chill after a point, so if you enjoy those kinds of games where you just sit back and relax, I guess it's fine.
The best thing, and the reason I bought it in the first place (on sale, thank god), is the pixel art. Though generally there isn't much to see for the most part. When you reach the deepest part of some mines, there is a huge hall where you can find a new weapon, these are actually pretty nice to look at, and I guess becomes something of a treat after digging all the way in.
Coming back and forth for resources gets old in bigger mines.
There is also some amount of lore. The kinds that gets delivered piece-meal and scattered, when you run into little rooms instead of mines: some are old people living there providing a very brief dialogue, some are dead miners, gravestones, computers, and they just give a little piece of lore. Somewhat interesting.
Overall I wouldn't say it's a bad game, but it falls very short of being challenging. As a roguelite/tower defense, some of the fun is in choosing what to upgrade and trying to have a strategy, but it's not too hard to find something that works and then it's just coasting.
At least it gave me the satisfaction of finishing somethinPost too long. Click here to view the full text.



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 No.2227[Reply]

Resurrecting this thread out of the .tokyo archives. Any sushi rolls here own a VR headset? Any rolls just curious about them? What games/experiences are you trying these days? Any small projects that you would recommend trying?

The last thread was made just as the two main PC headsets (Oculus Rift and Vive) were coming out in 2016. In the two years since, we've seen slow but constant growth in both headset sales and the number of available games. In addition, the lineup of Windows Mixed Reality headsets is making room-scale VR with hand tracking more affordable than ever. Beat Saber is helping to push VR to arcades across the country and I really hope this is the time when VR makes it to the mainstream.
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 No.2232

i've been trying to enjoy the blade and sorcery full release but i think i've gone too schizo to use my headset anymore. cameras constantly scanning my house/room, controllers tracking my movement and gait data. just feels very invasive to my aging schizo brain.

 No.2380

VR looks silly to spectators

 No.2848

>>2231
Not in the one way that matters to me (VRC has significantly more anime than furry/western avatars).

 No.2854

VR sets are still too clunky for me. I dislike it.

 No.2855

i own a vr headset. i played a few games on it that are pretty fun like gorn and Ancient Dungeon. tried vrchat but it was pretty boring. when i played it was all teenagers and weirdos.



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 No.2419[Reply]

I want another ACE COMBAT game.
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 No.2847

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>>2842
That plane is a swedish Gripen (griffith). The maple-leaf paintjob is because Sweden is trying to get Canada to buy it.

 No.2849

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ACE COMBAT 8: WINGS OF THEVE

 No.2850

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Ace Combat: Indonesia

 No.2852

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F-18 Hornet has been in every Ace Combat ever.

 No.2853

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 No.395[Reply]

hey sushis, I went to a game tournament last week and it was fun! I didn't do so well, but I loved talking to people about video games and stuff! have you guys gone to tournaments before?
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 No.2720

>>2677
stop spamming your AI slop here california roll

 No.2749

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I play on a leverless hitbox (basically a glorified keyboard).

 No.2816

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 No.2825

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Round 1…. FIGHT

 No.2851

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Round 2…



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 No.1694[Reply]

Any sushis play MtG or other trading card games? What formats? Online or in paper?
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 No.2746

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>>2745
i'm a fan, it looks straight out of touhou project

i'll share my foiled-out decklist when i'm done, hehe

missing foil islands and a few more clone effects atm

 No.2747

>>2743
Haven't played GA or EDH.
Wixoss does have your champion "LRIG" yeah it's just "GIRL" spelled backwards, and you power her up every turn until she reaches max level. Although unlike Vanguard you keep all your champions in a separate hand instead of your deck so you don't have to randomly draw them; you can always level up as long as you can pay the cost. Your champion also limits the number and level of summon monsters you can play.

 No.2834

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Time for Bilbo to shine.

 No.2845

I collect pokemon cards of one specific pokemon

 No.2846

>>2845
Which pokemon?



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 No.127[Reply]

How do you deal with your /arcade/ backlog?

Do you keep some time of the day/week/year to find and play things you've always wanted to, or do you act on istinct? I have a shit ton of games waiting in my room (or to be downloaded) but can't find a viable method to just jump in and finish some.
34 posts and 23 image replies omitted. Click reply to view.

 No.2307

>>2306
I don't understand why would someone play and rpg and not pay attention to the story

 No.2308

>>2307
The art is pretty, I like the music, and the fights are fun because the main character can summon candy to attack enemies. I like games where I can strategize fights (although Rhapsody is pretty simplistic in that nature… and the second game is even more simple than the first).
On the other hand, I also like playing VN/puzzle hybrid games and I will read the dialogue in VNs so it's not like I skip the dialogue in all games, just in most of them. Honestly, I just like playing them for the fighting and inventory management aspects.

 No.2601

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Playing Nier Automato now..

 No.2605

Play HALO

 No.2844

no gamer has ever gone to the grave with a finished backlog. As long as you have the desire to play games it will never truly be empty.

You should not view the backlog as a burden, but as a library that you can pick and choose at your leisure. I agree with >>129 in the sense that sometimes you just have to wing it and play a game first to determine whether or not you would like it.



 No.233[Reply]

Sony is being shit again.
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 No.2526

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>>2522
bro is giving advice to 5 year old posts i cant even-

 No.2824

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Buy games on disc for your PS before SONY stops making them altogether.

 No.2826

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this thread is about 10 years old and sony hasn't stopped being shit yet

 No.2827

>>2826
I had to do a double take on reading the OP. This genuinely feels like a thread that could have been made last week.

 No.2843




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 No.2805[Reply]

anybody know if this game is any good?

i know its free on steam and quite popular in some places but i dont wanna bother installing it and giving it hours of my life if its gonna turn out to be another one of those "westoid who thinks he is smarter than every visual novel ever made creates his own le spooky quirky game" like doki doki

 No.2806

>>2805
I played for 30~ minutes and was not that into it. Not sure if it qualifies as what you described (is Belarus east enough to absolve the dev of the westoid accusation?), but I found the narrator's monologues to be of a deliberately shallow sort of sentimentality; one that is overlong yet retreats from complexity by always falling back to a specific, small handful of words. While it seemed obvious to me this was being used as a means of foreshadowing to confront the character's beliefs, I found that it exhausted my patience too much to make me want to see that through.

 No.2807

>>2805
I played it and enjoyed it, I wished it went on for a little longer. There's one moment that I would say is DDLC-like (never having played it) but I don't think it would detract from it.

 No.2809

>>2805
really good especially considering it's the author's debut in writing

yet narrative inconsistencies and some general storytelling sins are present, you'll spend some time thinking "i wish it had gone like this, it'd be even better"

pretty good characters, art and vibes tho

 No.2840

>>2805
I would say it's more akin to the bag milk games than ddlc.
I personally really liked it. It had some issues here and there but overall liked the idea and message that tried to sent



 No.2811[Reply]

Have you ever got into a game because of its soundtrack? Maybe you found some of its music on some thread or on YouTube or someone linked it to you and you thought "woah this sounds amazing I should try this game"

For me it was EoSD and Jet Set Radio. Needless to say Touhou kicked my ass for a few years but ultimately getting into it was one of the best decisions I've ever made. How about you?

 No.2812

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Unsurprisingly, yeah music got me into Touhou. I still haven't played every game, but I like all the ones I've played (except TH06, I never like that game). I also found Flipwitch through a random YouTube recommendation on the OST, and I liked it so much I played the game. I'm not big on most porn games, but Flipwitch is fun and has a lot of great art and music. It also has a really solid Archipelago mod if you like randomizers.

 No.2814

hell yeah, halo when i was like 8. Heard the majestic music of halo 3 and the awesome space theme and i was like i gotta try this shit out kek. best decision of my life

 No.2836

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The time of my life when I was super into Hotline Miami 2's OST was magical. The game itself was okay.

 No.2837

I feel like it isn't that uncommon for Persona fans to first be introduced to the game by it's music. I heard a couple of songs on auto play and fell in love with the OST

 No.2839

>>2811
I definitely tried Jet Set Radio because of its music (I still have it on Steam).
I recall trying Ridge Racer: Type 4 because of its soundtrack, which was an unusual decision for me, because I'm not typically a fan of racing games.
I recall feeling motivated to play the dot Hack games because I liked the soundtrack for the boss fight with a being known as "Skeith".

So yeah, this has happened a few times.



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 No.742[Reply]

Even if Nintendo got almost everything wrong with this console starting from horrible loading times to censoring content, I still find it extremely comfy - the menu music, the forgotten games, the whole experience still has something other consoles do not have.

What are you playing right now? I'm going through Tokyo Mirage Sessions #FE. I was mad when they showed that it wasn't gonna be a true SMT x FE back in 2015, but a colourful, cool and comfy adventure in modern Tokyo with an idol show business setting is good too.
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 No.1881

>censoring content
when did this happen? i dont remember this at all lmao

 No.1905

>>795
>>796
>>815
It's also been a favorite of mine, I've been doing some theory crafting on it lately, mind if I share?

 No.1906

As a playstation owner i give my honor to the wii menu and opening screen. There is something so unique about the square grid like composition that gives it that console feel unlike any other and i have played a handful myself. I would go as far as even saying i dont think any upcoming consoles can match.

 No.1908

>>742
So I'm missing half of my Wii U because my brother accidentally took it with him when he moved away, but I would play it if I still could. The thing I miss the most about it is it's probably one of the last gimmick consoles there will probably ever be (maybe I'm being pessimistic).

 No.2831

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oh, oh, oh my dear Wii U!
What would've my childhood looked like without you. With games such as Pikmin 3, Yoshi's Woolly World, Super Mario 3D World, The Stonecutter, and Meme Run I loved this console with all my heart. The CafeOS menu is still remarkable today, being used as an example for the frutiger aero themes of the early 2010s. Then there is the pro controller, arguably the best controller nintendo has ever made. I would say that the Wii U carries the Switch's library with it mostly being remasters/ports. Wii U I love UUUUU!



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