I never finish anything: books, games, projects…
I was thus delighted to have finished a game for once!
It is actually a very small game, almost too small.
It's a sci-fi mining roguelite. You climb on an apparently endless wall on your mechanic spider, go into mines, collect ores, and kill the enemies that approach the robospider in waves. At first, you keep losing and getting your robospider destroyed, but the "money" you get on your run can buy you upgrades. After you start getting upgrades, things start getting a lot easier… way too easy in fact.
This is the greatest fault in the game: it becomes too easy. At some point, there is no difficulty. It's just finding the mines, going in, blasting rocks and coming back with minerals, upgrading the parts of the ship, getting weapons, killing enemies, and moving up and down the wall. It becomes a bit of a chill game where everything just runs smoothly. Until the third boss obliterates your ship instantly without any chance of escape.
The objective is to get 5 "crypto keys" that are hidden on the mines, in order to activate a "core" at the top of the wall which kills the boss that, as I mentioned, keeps coming to kill you. The game ends there.
As I said, the game becomes pretty chill after a point, so if you enjoy those kinds of games where you just sit back and relax, I guess it's fine.
The best thing, and the reason I bought it in the first place (on sale, thank god), is the pixel art. Though generally there isn't much to see for the most part. When you reach the deepest part of some mines, there is a huge hall where you can find a new weapon, these are actually pretty nice to look at, and I guess becomes something of a treat after digging all the way in.
Coming back and forth for resources gets old in bigger mines.
There is also some amount of lore. The kinds that gets delivered piece-meal and scattered, when you run into little rooms instead of mines: some are old people living there providing a very brief dialogue, some are dead miners, gravestones, computers, and they just give a little piece of lore. Somewhat interesting.
Overall I wouldn't say it's a bad game, but it falls very short of being challenging. As a roguelite/tower defense, some of the fun is in choosing what to upgrade and trying to have a strategy, but it's not too hard to find something that works and then it's just coasting.
At least it gave me the satisfaction of finishing somethin
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