#0...100 loop
#register = 0
#register += 1
#print number
## if register value !>100 jump
.data
.text
main:
li $t1, 0
#begin label countloop
countloop:
add $t1, $t1, 1
li $v0, 1
add $a0, $t1, 0
syscall
blt $t1, 100, countloop
#end
li $v0, 10
syscall
I am learning mips assembly because PS2 games use this and it'd be useful for getting a deeper understanding of the console. Started small with a function that prints numbers from 1 to 100. nothing impressive but i eventually want to get further into this