Personally, I liked the original Resident Evil REmake. It felt like an improvement on the original bringing back pure survival horror. The prerendered backgrounds still look gorgeous too. Its an example of a remake done right. Generally, remakes are too faithful to the original or they change too much that they loose a connection to the source material. A good remake should be an alternative spin on the original, it has to get the spirit and feel of the original without being a predictable rehash. REmake nails this perfectly. The newer Resi remakes feel more like homages to the originals but I'm just happy to see some new survival horror.
Really they shouldn't remake classics but old games that were good but fell short and remained cult classics. I'd rather see a Clocktower remake than SH2.
>>2234>It definitely must suck seeing your favourite game warped and twisted to modern, politically correct standards. Yeah it does. I've not been following the news on SH2. I'm really not looking forward to the remake. Did they remove the abstract rape scenes or something? Its pretty central to the plot of SH2. Why remake it anyway? SH2 was so good there's really not that much to build upon. Its near perfect as it is. You want to make a cynical cash grab? Just rerelease it simple. Its probably gonna flop anyway because hardcore SH2 fans won't buy it and most gamers these days have zero interest in horror that isn't the same Slender Friday Night and Freddy cheap jumpscare game.
>what irks me is that these remakes that have been coming out lately are for games that aren't even that old.Corpos borrow strategies. Disney pumps out remakes because they know the children that watched this stuff in the 90s and 2000s are now adults with kids of their own, so they can appeal to people's nostalgia. I'm guessing video game corpos are just aping this trend. It doesn't make sense in SH2's case because I can't imagine introducing kids to that game and most gamers these days hate a narrative heavy single player horror. Since creative decisions are now made by suits and gaming is less auteur driven, the winning strategic is formula = $$$ so just mass produce stuff according to established formulas. Its why everything is so samey now. Remakes are low effort and low risk. Its basically rehashing an
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