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/arcade/ - vidya gaems and other gaems too

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Remember to keep it cozy!

Sushichan has been transferred to Bal/Seagal's server.
We are now sushigirl.cafe, please update your links!

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 No.2752[Reply]

HOW DO I PARRY IN THIS GAEM TwT its SO HARD and when you miss your window and just stand there like an IDIOT it always SUCKING FUCKS!!! NONE of the YOUTUBE GUIDES WORK!!!! really cool game though i like jill :3

 No.2753

Final Fantasy is an action RPG now? Can't believe they're requiring mechanical skill in my strategery games…



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 No.2419[Reply]

I want another ACE COMBAT game.
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 No.2659

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MIRAGE 2000

 No.2705

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Show me some Gripen E

 No.2716

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>>2705
Nyet

 No.2717


 No.2751

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>>2717
<3 Ace Combat



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 No.2748[Reply]

Thoughts on FFXIV? I liked the characters when they did an MTG collaboration thingy, and the game looks pretty cool. What are you guys' experiences with it?
How does the multiplayer work with the story?

The job system looks cool, and I get the sense that FFXIV has the best implementation of world mythology across the series.


Also, can you play as a furry? I know there are cat people, but are there any full on anthro races?

 No.2750

the community was very welcoming and dungeons and raids were fun to do. quests are easily done solo. sometimes the story was good, mostly it was boting. ive got tired of questing because there is literally only two variations - fight a group of enemies or talk to one or more people.



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 No.395[Reply]

hey sushis, I went to a game tournament last week and it was fun! I didn't do so well, but I loved talking to people about video games and stuff! have you guys gone to tournaments before?
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 No.2670

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>>2341
FIGHT!

 No.2677

3rd Strike vs SFV

 No.2718

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Let's fight like gentlemen.

 No.2720

>>2677
stop spamming your AI slop here california roll

 No.2749

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I play on a leverless hitbox (basically a glorified keyboard).



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 No.1694[Reply]

Any sushis play MtG or other trading card games? What formats? Online or in paper?
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 No.2742

>>2732
if you enjoy sealed/limited formats you should look into Cube! It's very fun.
I will also second what >>2733 said in that turn 1 wins are rare especially in formats without fast mana. I used to play a lot of Modern and Legacy and even in Legacy I don't think I ever got killed turn 1 (I played a deck with force of wills tho)
There's also EDH which is a ton of casual fun with a good playgroup, it really captures the TCG essence of being able to make your preferred theme/strategy work and lets you put a more personal spin on your deck than competitive constructed

 No.2743

>>2741
I'm intrigued. Vanguard always seemed overly complicated to the point of parody, but the art and design is nice. Do you have a champion in Wixoss like in GA, Vanguard, and EDH, or is it pure 60-card like Pokémon?

 No.2745

>>2733
this card is so cute

 No.2746

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>>2745
i'm a fan, it looks straight out of touhou project

i'll share my foiled-out decklist when i'm done, hehe

missing foil islands and a few more clone effects atm

 No.2747

>>2743
Haven't played GA or EDH.
Wixoss does have your champion "LRIG" yeah it's just "GIRL" spelled backwards, and you power her up every turn until she reaches max level. Although unlike Vanguard you keep all your champions in a separate hand instead of your deck so you don't have to randomly draw them; you can always level up as long as you can pay the cost. Your champion also limits the number and level of summon monsters you can play.



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 No.2721[Reply]

i think this game is cool and awesome do you guys think this game is cool and awesome?
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 No.2737

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>>2734

you SHOULD hate le woke indie games, it's just that The Rune (TM) is so kino that it triumphs over the will.

fucking phenomenal picrel by the way, i would totally go for the nurse kris androgynussy

 No.2738

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>>2736
I know she isn't technically even in the game, but I really like Dess's fanmade design and all the art made of her.

 No.2739

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>>2738

I once read a fanfiction in which Dess was a crystal cafe user (read: femcel terf shutin) who mutilated and raped trans Noelle and cut Kris's nuts off. It kind of makes it hard for me to enjoy her character.

But yeah, the designs are cool. I don't really like the generic traits everyone seems to give her.

I think if we do meet her, she'll be fairly different from Susie, whose personality everyone seems to project onto Dess. I think maybe she'll be kind of like Ness; very plucky and outgoing but not overly "edgy" if that makes sense. I guess the lyrics to Raise Up Your Bat give that impression, but it's still a little much for me.

 No.2740

>>2739
to clarify: the impression of being outgoing and edgy like susie

 No.2744

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Why is this game's fanbase the RPG equivalent of Tyler, the Creator's?

But ye cool gmae :)



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 No.350[Reply]

Aye! Champions of Ash, Ember, and old Humanity! Shall we establish a PvP club for DS3?

Why 3? It's got the best PvP I've seen, I don't have 2, It's also the only one I've finished
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 No.370

>>369
I can't find it.

 No.371

>>370
It might appear as if you can't find it, but I think it's rather that there is only you and I trying to join, and we are in different timezones….

 No.375

>>371
I'll keep it open then. If any of you join the channel you can say something there or message _dks on #sushigirl.

 No.1554

Everyone's moving to ELDEN RING.

 No.2719

ELDEN RING NIGHTREIGN



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 No.2706[Reply]

I play CS 1.6 again. I joined the GSU clan and have mod access. I was testing and playing maps and came across this today. You can vote on maps there by typing the map names and "rtv" in chat. These are as_rising_sun and de_fastline_cz

Here's the server: 162.248.92.46:27015
Website: http://gsu.site.nfoservers.com/

It's busiest from about 18:00 to 23:00 CST, but you might see me in there at other times.
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 No.2711

>>2706
might have to get into 1.6 just to hang out with daeda

 No.2712


 No.2713

File: 1768468032686.jpg (1.08 MB, 1276x800, cs_iraq.jpg)

Saddam is pleased. This is cs_iraq and it seems to be a polarizing map. Personally I love it.

 No.2714

Oh fuck yeah. I'll join in this weekend.

 No.2715

>>2713
nice posters lol



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 No.184[Reply]

Hello sushies!

I didnt know if I should post this here or >>>/silicon/257 so, I thought I should make this a sushichan project so we can all enjoy it.
I've been working on a game that im building in Ruby on Rails. It is a mix between a TCG and classic JRPG party building and turn based combat. I have most of the rules written but I would like to get some input on what I can put in the game and what you would like to play. I havent worked on the core controller (engine) yet but I have the basic turn lay out and deck construction.
Im working on the card database right now and will move on to the static pages and deck builder next.
I am currently looking at adding in a map for a Clan style ranking system but I think it might be a bit overdone buy now. Im also on a background/story I was using FF for all the play testing but never go around for any overarching plot so anything would be good there.

Let me know what you think and Ill keep updating.
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 No.806

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Gentlemen, I have returned.
Age brings wisdom but kills motivation. So ill simply start with some updates:
>Engine:
Going ok, I have the main loop and initialization methods currently work but he victory condition check is not working properly and Im not quite sure why. Once this section is done I will be moving it to the rails application that currently has a DB and framework with enough to speed up the testing and creation of objects by quite a lot.

>Format:

Not much of the rules have changed, Ive settled on 2 players with 3 characters each. Both players take their turn at once and the action stack is decided by the character speed value at the start of the round. Rails new Cable method will make the player connect seamless, so this shouldnt be a problem once the application is in testing.

>Story:

A (macguffin)is discovered by an imperial empire that has magnetic and bio-energetic properties. Over a 20 year span the macguffin becomes a source of immense power as its properties are expounded upon, tested and refined through several experiments. Some benign, some malicious. Massive improvements in power generation, transport and
other more mysterious advancements were made causing, in essence, a second industrial revolution. Like all revolutions, things change rapidly.
The once pastoral live enjoyed by a majority of the people were now swiftly being swept away and replaced with the new means of production and a new way of living. Under the stress of change and the pull to various utopian ideals of how to use this new power, the empire shattered in to 3 major factions now wrestling for control over the best uses of the limited material.

:names pending:
>1
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 No.1382

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Check out mugen engine for fan-made 2d versus fighting games.
https://twitter.com/2Dee4ever/status/1376300973585391617

 No.1515

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>>1382
SF3 was a mistake.

 No.2603

This game took too long to make. Terminator2 movie came out in 1991….

 No.2704

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>>2603
Better late than never



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 No.2683[Reply]

I've been getting pissed off about meeting alot of strangers that can't speak english or refuse to speak english in international multiplayer-focused games especially the one that requires collaborative tactics.

I guess this is why people play with friends but people like me who has no friends well… are left with strangers, and those strangers are people I've just mentioned, either can't or don't want to speak english.

I'm sure there are kinds of people who's brave enough to start talking if no one else wants to but I'm not that kind, I can only talk if everyone else talks because of my mentality.

You guys get sick of something like this right? The only way I know is that we should just… talk and for those who doesn't then we'll let them be but of course it's easier said than done.

Man… I never thought multiplayer would be so hard, I guess singleplayer games ftw.
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 No.2685

>>2684
Do you think Germans and Indonesians use Korean to communicate with each other when Anglos aren't around?

 No.2686

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If it's really that important, you should easily win games through communication and skill-based matchmaking will start putting you with other people who communicate. You ARE winning games through communication, right, sushi?

 No.2687

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>>2686
tfw telling my teammate I'm retreating or that I'm switching locations and then them going on chat to ask me why I wasn't following up with them after they run into a 1v3 while underleveled and dying like these people do not hear you nor read pings ever.

 No.2702

as much as no one wants to hear it, English is becoming the global language and if you wanna play some global online game with a primarily English speaking user base then you might wanna learn the basics of English. it's the gift that keeps on giving when you want to communicate on the internet too. there's literally no downside. it's not that English speakers are demanding you learn English to accommodate them, it's that the internet is largely in English and people will get frustrated with you if you can't communicate.

 No.2703

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>>2683
I imagine a man who lives in a country and wasn't afforded the ability to learn a second language (very common if you're employed) hopping on a game to have fun. Not everyone will have that opportunity or the privilege to study a second language. If it really is an issue, perhaps games that minimize teamwork and communication would be more your wavelength, or perhaps there are methods to make your communication clear without using language. we are all human, after all!



I don't know how this conversation will turn, but remember to stay comfy.



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